Network Setup
How to install AsyncAnticheat on BungeeCord and Velocity networks.
Important
AsyncAnticheat does not support proxy-only installation. You must install the plugin on each backend server individually.
Why install on backend servers?
- Full packet visibility: Backend servers have access to all game packets, including position, combat, and interaction data
- Server-side context: The plugin can access server-side player state (swimming, flying, game mode, etc.) which is essential for accurate detection
- Folia compatibility: Backend Paper/Folia servers are fully supported
Installation Steps
- Download the plugin from GitHub releases
- Install on each backend server (e.g., Survival, SkyBlock, Factions, etc.)
- Link each server to your dashboard using the console link
- Each server will appear as a separate server in the dashboard
Per-Server Configuration
Each backend server can have its own configuration to match its specific needs:
# Example: Creative server with relaxed detection
capture:
sample_rate: 0.5 # Only capture 50% of packets
# Example: Competitive PvP server with full capture
capture:
sample_rate: 1.0 # Capture all packetsConfiguration Examples
| Server Type | Recommended Sample Rate | Notes |
|---|---|---|
| PvP / Competitive | 1.0 (100%) | Full detection accuracy |
| Survival / SMP | 1.0 (100%) | Standard configuration |
| Creative | 0.5 (50%) | Less critical, save bandwidth |
| Minigames | 1.0 (100%) | Important for fairness |
Dashboard View
In the dashboard, each backend server appears separately:
- Thomas’ Survival
- Thomas’ SkyBlock
- Thomas’ Factions
You can switch between servers using the dropdown in the sidebar.
Cross-Server Detection
Even though each server is linked separately, the AsyncAnticheat API can:
- Track players across your entire network
- Detect ban evaders using different accounts
- Correlate patterns across servers
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