Modules Page
The Modules page lets you view and configure the detection modules running on your server.

What are Modules?
Modules are independent detection services that analyze player behavior. Each module specializes in a specific category of cheats:
| Module | Focus | Tier |
|---|---|---|
| Movement Core | Blatant flight, speed, nofall | Core |
| Movement Advanced | Timer, step, noslow | Advanced |
| Combat Core | High CPS, reach, killaura | Core |
| Combat Advanced | Aim patterns, autoclicker timing | Advanced |
| Player Core | Invalid packets, fast place/break | Core |
| Player Advanced | Interaction angles, inventory | Advanced |
Module Tiers
Core Modules
Core modules use straightforward checks that catch obvious cheaters with minimal false positives. These are safe to run on any server.
Advanced Modules
Advanced modules use statistical analysis and machine learning. They can catch subtle cheats but may require tuning for your specific server environment.
Module Status
Each module card shows:
- Name and description
- Status - Active (green) or Inactive (gray)
- Checks - List of individual checks in this module
- Toggle - Enable/disable the module
Enabling/Disabling Modules
Click the toggle switch on any module to enable or disable it:
- Enabled - Module receives packet data and produces findings
- Disabled - Module is skipped, no findings generated
Changes take effect immediately. No server restart required.
Module Details
Click a module card to view its details:

The detail panel shows:
- Full description - What the module detects
- Checks list - Individual checks with names
- Status - Current enabled state
Best Practices
Starting Out
- Enable all Core modules first
- Monitor for a few days
- Review any false positives
- Gradually enable Advanced modules
High-Traffic Servers
If you have many players:
- Start with Core modules only
- Advanced modules add more analysis overhead
- Monitor the “Plugin Status” latency
Competitive/PvP Servers
Combat-focused servers should prioritize:
- Combat Core (essential)
- Combat Advanced (for subtle aimbot detection)
- Movement Core (prevent speed/flight in combat)
Survival/Creative Servers
Focus on movement and interaction:
- Movement Core
- Player Core (prevent fast break exploits)
- Movement Advanced (if false positives are low)
Default Configuration
When you first register a server, all 6 built-in modules are enabled by default. This gives you comprehensive coverage out of the box.
Custom Modules
Developers can create custom detection modules. See Module Development for details.